Devin Nambiar, COO at Mattel163, shares how the publisher grew Phase 10 Mobile with Unity Ads powered by Unity Vector. Learn how Phase 10 Mobile used Unity Vector to diversify their user acquisition and acquire players who stay, play, and engage for the long-term.
Start scaling with the right players for your game with Unity Vector: https://unity.com/products/unity-ads/vector
[00:00] Introduction
[00:36] Partnering with Unity
[01:34] Reaching the right players
[02:47] Delivering consistent LTV scaling for Phase 10
[03:20] Better results with Unity’s proven best practices
[04:45] Support from the Unity team
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