A dragon doesn't move like a horse. A horse doesn't move like a wolf.
So why build a new controller for every creature?
Animal Controller is a creature animation framework for Unity. Four legs, two legs, wings, fins, or no legs at all, one system moves them all.
(Animals and Creatures are not included in the asset)
Only Human (Steve) and a Wolf Lite version
🛒 Get it on the Unity Asset Store: https://assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1100lHT6
📖 Documentation: https://malbersanimations.gitbook.io/animal-controller
🌐 malbersanimations.com
💬 Discord: https://discord.gg/EzZGTxD3zZ
Chapters
0:00 One controller for every creature?
0:13 Animal Controller
0:15 Four legs, two legs, wings, fins
0:20 States, Modes and Stances
0:28 Physics and root motion
0:32 Stats, combat and AI
0:36 AI Brain
0:39 Inspector, no code required
0:43 The API
0:46 Now go make something wild
Narrated by Malbers.
#Unity #Unity3D #GameDev #AnimalController #IndieDev #UnityAssetStore #CreatureAnimation #MalbersAnimations