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🔥 Releasing my 3D MODELING Software | Stove 3D

🔥 Releasing my 3D MODELING Software | Stove 3D

✅ Get Stove (67% OFF): https://uniday.studio/link/stove ➡️ Get Cave Engine: https://uniday.studio/cave ✅ My Discord Channel: https://uniday.studio/link/discord ➡️ Buy me a Coffee (Patreon): https://uniday.studio/link/patreon Stove is officially out! In this video, I walk through the public release of our streamlined 3D modeling software built specifically for creating game assets. Stove focuses on stylized, retro, low poly, and hand painted workflows, giving you the modeling and painting tools you actually need without the complexity of a full 3D suite. You can manage multiple assets in a single project, compare them inside the Asset Zoo, model with familiar Blender inspired shortcuts, and paint directly without manually creating UV maps. The video also covers texture pixelation, non destructive ambient occlusion, masks, gradients, randomized painting, automatic OBJ export, and the limitations of Stove, including the fact that it is designed for asset creation rather than scene composition. To finish the launch video, I create and texture a complete mailbox from scratch to demonstrate the full workflow in practice. Stove is available now with a special launch discount. 00:00 Stove Is Officially Released 00:58 Why We Created Another 3D Modeling Tool 02:02 Creating Game Assets With Stove 02:35 What Stove Is Not Designed For 03:06 The Interface and Asset Zoo 05:21 View Mode and Context Sensitive Shortcuts 07:28 Modeling Tools and Blender Inspired Controls 09:11 Automatic UVs and Texture Painting 10:04 Pixelated Textures and Ambient Occlusion 11:44 Exporting Assets Directly to Your Game Engine 12:32 Advanced Painting, Edges and Randomization 14:13 Launch Discount and Stove Community 15:03 Why Stove Cannot Compose Scenes 15:40 Creating a Mailbox From Scratch 22:17 Painting With Masks and Gradients 25:07 Finishing the Texture and Ambient Occlusion 28:10 The Final Asset and Stove in Practice ························································ ► Uniday Studio By: Guilherme Teres Nunes