
How to Change Unity Graphics Settings Through Code! (Unity Tutorial)
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💬 Give players more control over how your Unity game looks and runs! I show how to change graphics settings through code, from resolution and VSync to shadows, anti-aliasing, and individual post-processing effects in URP. Some settings are tucked away in places you might not expect.
TIMESTAMPS
00:00 Intro
00:45 Changing resolution and fullscreen
01:24 Getting supported resolutions and refresh rates
02:15 Enabling and disabling VSync
02:59 Toggling camera post-processing in URP
03:55 Camera anti-aliasing modes and quality
04:32 Configuring MSAA through the pipeline asset
05:11 Changing render scale
05:31 Adjusting shadow distance and cascades
06:12 Accessing effects through the Volume Profile
07:22 Toggling Bloom and changing intensity
08:18 Adjusting brightness and gamma
08:41 Controlling screen space ambient occlusion
09:23 Renderer feature reference issue
10:22 Graphics settings UI demonstration
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