Shrubbery is a procedural voxel shaping library for Rust, it support space-colonization algorithm, and other various methods to make trees, or any surface feature shape you might want.
github repo: https://github.com/TanTanDev/shrubbery
FULL DEVLOG video: https://youtu.be/sCeIH_wYdy0
#bevy #rustlang #gamedev