Project Initialization - Unity Architecture

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Preload scenes are the past man. Initialize your required assets easily using the RuntimeInitializeOnLoadMethod attribute. Prevent race conditions and dependency hell with this neat trick. Code: https://bit.ly/3kQzVmJ Happy architecture, happy life. ❤️ Become a Tarobro on Patreon: https://www.patreon.com/tarodev ========= 🔔 SUBSCRIBE: https://bit.ly/3eqG1Z6 🗨️ DISCORD: https://discord.gg/tarodev ✅ MORE TUTORIALS: https://www.youtube.com/tarodev