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The Facade Pattern is one of many design patterns that game devs and programmers should be aware of. In this video I'll use an example integrating the Shapes and DoTween (paid) assets to show you how to implement the Facade Pattern in Unity, and explain what the Facade Pattern is and how to use it.
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โค๏ธ My Favorite Unity Assets *
-Shapes
https://assetstore.unity.com/packages/tools/particles-effects/shapes-173167?aid=1100l3e8M
-DOTween Pro
https://assetstore.unity.com/packages/tools/visual-scripting/dotween-pro-32416?aid=1100l3e8M
- Odin Inspector and Serializer: https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1100l3e8M
- Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526?aid=1100l3e8M
- Rainbow Folders 2: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526?aid=1100l3e8M
- Peek: https://assetstore.unity.com/packages/tools/utilities/peek-149410?aid=1100l3e8M
- Project Search & Replace: https://assetstore.unity.com/packages/tools/utilities/project-search-replace-55680?aid=1100l3e8M
โก Unity 3D Plus: http://prf.hn/click/camref:1100l3e8M/destination:https://store.unity.com/products/unity-plus
โก Unity 3D Pro: http://prf.hn/click/camref:1100l3e8M/destination:https://store.unity.com/products/unity-pro
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* Disclosure: These are affiliate links, which means I'll receive a commission if you use them to make a purchase.