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Planar reflection with Unity - Part 2/2

Planar reflection with Unity - Part 2/2

Published
Length10 min
In this part, you will learn how to use the mirrored camera and the stencil buffer to render mirror like reflections or to mimic semi reflective surfaces. Previous part: https://youtu.be/tdIv9lJghVg Twitter: https://twitter.com/GuidevOfficial Sponsor: For video games porting, optimization, and co-development please visit : https://pixelwings.co.uk/