
Atmospheric Candles in Unity (Particles / PBR / Sub-surface Tutorial)
How to make candles in Unity, for creating atmosphere in horror games. Using a PBR model, converting textures to the Metallic smoothness workflow, creating a flame particle, creating an emissive sub surface scattering style effect for our material and candle body. Then adding light sources and other effects to create an atmospheric candle we desire!
➡️Texture Conversion Tutorial: https://www.youtube.com/watch?v=jZtB-U5V2dE&
➡️Free Candle Model: https://www.cgtrader.com/free-3d-models/architectural/decoration/candle-04977b6a-946b-48db-a883-52d8db5f6b5f
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00:00 Intro
00:38 Free PBR candle model
01:03 Converting textures to Metallic Smoothness
01:19 Importing asset & Applying textures
02:12 Sub surface style effect with emission
04:16 Particle Effect: Flame texture and material creation
05:41 Particle Effect: System settings
07:49 Adding a light source to our candle
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⬇️Model Packs:
🧩PBR Themed Key Model Pack: http://bit.ly/themedkeymodelpack
🧩PBR Chess Piece - Key & Fuse Model Pack: http://bit.ly/chesskeyfusemodelpack
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#SpeedTutor #Unity #Candle








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