Video Games Are Lying to You
Have you ever felt like your shots should’ve hit in a multiplayer game… but didn’t?
That’s because multiplayer games are constantly lying to you.
From client-side prediction to server lag, what you see on your screen isn’t always what’s actually happening. In this video, I break down the hidden tricks game developers use to make multiplayer feel smooth—even when it’s not.
Then I tried building my own multiplayer system… and everything went wrong.
Why your shots don’t register
How lag compensation really works
The truth about client vs server
What actually happens when you “lag”
And how I tried (and struggled) to build my own system
If you’ve ever raged at a multiplayer game… this might explain why.




