Video Games Are Lying to You

Have you ever felt like your shots should’ve hit in a multiplayer game… but didn’t? That’s because multiplayer games are constantly lying to you. From client-side prediction to server lag, what you see on your screen isn’t always what’s actually happening. In this video, I break down the hidden tricks game developers use to make multiplayer feel smooth—even when it’s not. Then I tried building my own multiplayer system… and everything went wrong. Why your shots don’t register How lag compensation really works The truth about client vs server What actually happens when you “lag” And how I tried (and struggled) to build my own system If you’ve ever raged at a multiplayer game… this might explain why.
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Video Games Are Lying to You

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