Ever wonder how to make fire feel alive without melting your GPU? π₯
Solo dev SΓΈrb breaks down the real-time 2D fluid simulation behind his upcoming action-roguelike, Ignitement. Learn how he uses smart shaders and light maps to create reactive, deadly VFX.
Read the full breakdown: https://on.unity.com/IgnitementBlog
#MadeWithUnity #Ignitement #2DFluidSimulation
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Ever wonder how to make fire feel alive without melting your GPU? π₯



