The Simple Way Enemies Follow Paths in Godot

utm_content=youtube_2026_short_towerpathgodot Add a Path2D, draw the route, use PathFollow2D to move enemies along it, and instance your enemy scene as a child. Then, update the progress value in code so enemies automatically follow the path. Classic tower defense behavior with very little code. Continue learning at @Zenva
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The Simple Way Enemies Follow Paths in Godot

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