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Why Your Game Feels Bad (6 Design Fixes)

Why Your Game Feels Bad (6 Design Fixes)

Published
Length14 min
Six game design pillars most new game devs miss completely. They change how your game feels to play. Grab my FREE game design doc template here: https://docs.google.com/document/d/1_CbooMpVaD6CWFsFki-k3cPFCxF0IYBvp6hx_q0XowI/edit?usp=sharing ** FOLLOW ME: ** Twitter: https://x.com/timruswick Instagram: https://www.instagram.com/timruswick/ TikTok: https://www.tiktok.com/@timruswick Join our Discord: https://discord.com/invite/cYMGA77 Timestamps: 0:00 (Intro) 0:24 (Mental Model) 2:32 (Thematic Resonance) 4:16 (Hero Moments) 6:16 (Visual Hierarchy) 8:25 (Risk Signaling) 11:44 (Difficulty Curve)