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This Is Why Real 3D Artists Are So Valuable

This Is Why Real 3D Artists Are So Valuable

8 min
Wishlist Grove Keeper on Steam: https://store.steampowered.com/app/32... Join the Discord / become a playtester: https://discord.gg/jZF3AWbKnW Over the past eight weeks, our 3D artist Skylar has rebuilt every character in Grove Keeper; two entire armies, every Guardian, every Human enemy, and the Home Tree. In this devlog, we take a look at how Grove Keeperโ€™s characters have evolved from some very questionable early models into the new cast you can see in the game today. We talk about creating a consistent visual style for the world, designing characters around strict polygon budgets, building readable silhouettes for an RTS, adding cosmetic variations, and finding the balance between historical plausibility and dark medieval fantasy. We also hear from Skylar about adapting her modelling process to extremely low-poly characters, and how having aphantasia has influenced the way she approaches art and design. Most importantly: you can play this new version of Grove Keeper right now. ๐ŸŒฒ JOIN THE DISCORD โ†’ REQUEST A STEAM KEY โ†’ PLAY ON STEAM The Grove Keeper playtest is currently private, but getting access is easy: ๐Ÿ‘‰ Join the Grove Keeper Discord ๐Ÿ‘‰ Head to the playtest channel ๐Ÿ‘‰ Ask us for a Steam key ๐Ÿ‘‰ Play the latest build and send us your feedback We need your help testing the new characters, large battles, performance, difficulty, and most importantly, whether the game is actually fun. Grove Keeper is a real-time strategy game where you play as a living forest, defending your Grove from loggers, poachers and warriors in a dark medieval fantasy world. Weโ€™re currently working toward a public demo release on itch.io at the beginning of November. Thanks for following the development of this weird little forest defence game. ๐ŸŒฒ #GroveKeeper #IndieGame #GameDev #IndieDev #RTS #StrategyGames #MadeWithUnity #3DArt #GameDevelopment