Scaling user-generated content across platforms in PGA TOUR 2K25

Sit down with HB Studios’ VP of Engineering David McFarland as he digs into the complexities of making the 2K Games PGA TOUR series’ massive 2 km² photorealistic user-generated courses shareable across platforms. [00:00] - Introduction [00:47] - Managing massive user-generated courses [02:37] - Seamless course-sharing across platforms Learn more about making games with Unity: https://on.unity.com/Games
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Scaling user-generated content across platforms in PGA TOUR 2K25

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