Narrative game design in 1000xRESIST
The creators of 1000xRESIST discuss how creative constraints inform their approach to storytelling in 3D spaces.
Discover how sunset visitor 斜陽過客’s Remy Siu (Founder and Creative Director), Pinki Li (Narrative Designer), and Nicole MacDougall (Programmer) combined their theater and game development skills to create one of the decade’s defining narrative games.
[0:00] Intro
[1:18] Creating within constraints
[3:15] Custom narrative tooling
[4:15] Environment design
Play 1000xRESIST: https://on.unity.com/1000xRESIST




