Technical Director, Founder, Fusion Forge Productions) to learn about how he used his personal network to crowdsource translations across eleven languages, why he sees localization as a form of accessibility, and how he ended up building a custom localization system from scratch after Unity's built-in tools didn't fit his workflow.
Whether you're an indie dev trying to reach a global audience or just figuring out how to make the most of the connections you already have, this one's worth watching!