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Silent Hill's Secret: How Less Info Creates Horror! #shorts
1:24
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first-person views in games like Resident Evil create tension by obscuring the environment and disorienting the player. #SilentHill #ResidentEvil #HorrorGames #GameDesign #Mimic
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Silent Hill's Secret: How Less Info Creates Horror! #shorts
Ryan Laley
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Art, design and animation
7 hours ago
1:52:40
A
Ryan Laley
10 hours ago
0:24
Games That Failed: Why Were They So Bad? #shorts
Ryan Laley
16 hours ago
A
Ryan Laley
a day ago
0:41
Is Die Hard Trilogy Game a Christmas Movie? You Decide! #shorts
Ryan Laley
a day ago
16:58
Unreal Engine 5 Tutorial - Light Detection Part 3 (Final): Eye Icon
Ryan Laley