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Shaders Case Study - Spelunky Ice Cave Crystals
11:01
https://www.youtube.com/watc...
In this Visual Case Study, we explore a subtle yet enchanting effect from the Ice Caves of Spelunky! Web Demo on itch.io: https://broxxar.itch.io/shaders-case-study-demo-ice-cave-cystrals...
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Shaders Case Study - Spelunky Ice Cave Crystals
Makin' Stuff Look Good
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Art, design and animation
3 years ago
7:47
Shaders Case Study - Pokémon Battle Transitions
Makin' Stuff Look Good
3 years ago
9:24
Animation 102 - Animating 2D Characters
Makin' Stuff Look Good
3 years ago
9:12
Shaders Case Study - Hearthstone: Golden Cards
Makin' Stuff Look Good
3 years ago
7:30
Shaders Case Study - Stealth Games' XRay Vision
Makin' Stuff Look Good
3 years ago
8:16
Shaders Case Study - Overwatch: Winston's Barrier Projector
Makin' Stuff Look Good