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Particles Case Study - The Legend Of Zelda: The Wind Waker
Art, design and animation
10:17
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In this first ever Visual Case Study, I attempt to recreate the bomb explosion effect from Wind Waker using Unity's Shuriken particle system. Support me on Patreon: https://www.patreon.com/DanMora...
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Makin' Stuff Look Good
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Particles Case Study - The Legend Of Zelda: The Wind Waker
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