
Tutorial: Intro to Custom Packages
Creating your own packages in Unity is a great way to extend the Editor with custom tooling for your project. Because they are packages, you can store them in various ways, including in a Git repository, making it easy to version and distribute them across multiple projects without manual copying. In this video tutorial, we show you how to get started creating your own custom package and make it available on GitHub.
Awaitable class on documentation:
https://on.unity.com/AwaitablesManual
Find more free Unity learn resources:
https://on.unity.com/learn
#gamedev #unity3d #unitylearn #tutorial








![[2D 게임 개발 꿀팁 시리즈] 모바일 성능과 쓰로틀링](https://img.youtube.com/vi/z0bkXem0g7o/hqdefault.jpg)

![[2D 게임 개발 꿀팁 시리즈] 2D 게임에 3D 오브젝트 쉽게 사용하는 방법](https://img.youtube.com/vi/8ytJW1I6Agg/hqdefault.jpg)
![[2D 게임 개발 꿀팁 시리즈] 메모리 절약 스프라이트 5가지](https://img.youtube.com/vi/-cxbULpRSXE/hqdefault.jpg)



![Cards: Tidy Up! [Demo Out Now]](https://img.youtube.com/vi/6DDIfmMYYFs/hqdefault.jpg)
![[2D 게임 개발 꿀팁 시리즈] 2D 배칭 조건](https://img.youtube.com/vi/5DstF95ojw0/hqdefault.jpg)
















![[2D 게임 개발 꿀팁 시리즈] 2D 배칭](https://img.youtube.com/vi/0HO_7fwC_6A/hqdefault.jpg)
































![[2D 게임 개발 꿀팁 시리즈] Runtime Sprite Atlas](https://img.youtube.com/vi/ocFwQ4sogDo/hqdefault.jpg)







































































