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Did I Abandon My Projects for AI?

Did I Abandon My Projects for AI?

Published
Length42 min
✅ Get Cave Engine: https://uniday.studio/cave ➡️ My Discord Channel: https://uniday.studio/link/discord ✅ Buy me a Coffee (Patreon): https://uniday.studio/link/patreon I’ve seen a growing perception that I abandoned Cave Engine, Stove, Tiniest2D, PIXU and our games to focus on AI content. That isn’t what’s happening. In this video, I want to be completely transparent about where my development time is actually going, why AI videos appear so much more frequently on the channel, and why traditional software development can take weeks or months before there is anything meaningful to show. Then I go through everything currently happening at Uniday Studio: our next commercial game, the future of Tiniest2D, the complete PIXU 2 rewrite, what’s next for Stove, and the huge amount of work already done for Cave Engine 1.7, including graphics, world building, particles, animation, UI, scripting, physics, performance, stability and web support. ➡️ Chapters 00:00 Why I’m Making This Video 00:49 Did I Abandon My Projects for AI? 02:14 Why You See So Many AI Videos 04:30 How My Development Process Actually Works 08:10 Why User Requests Can Take Months 14:28 Our Next Game 15:50 Tiniest2D 18:59 PIXU 22:41 Stove 27:17 Cave Engine ························································ ► Uniday Studio By: Guilherme Teres Nunes