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My Dream 3D Modeling Software is Finally DONE! | Stove

My Dream 3D Modeling Software is Finally DONE! | Stove

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TopicDevelopment tools and assets
✅ Get Stove 1.8 (67% OFF): https://uniday.studio/link/stove ➡️ Get Cave Engine: https://uniday.studio/cave ➡️ My Discord Channel: https://uniday.studio/link/discord ✅ Access ALL my Softwares for $9.99/mo: https://uniday.studio/link/subscribe Stove 1.8 is finally out, and this is one of the biggest updates yet for our simple 3D modeling software focused on game assets. The new version adds pixel-perfect painting, custom brushes, clipboard brushes, stencil painting, automatic update notifications, fullscreen support, improved UV controls, better texel density tools, normal-aligned transforms, Boolean operations, and several quality-of-life improvements. en-stove-180-is-out In this video I go through the biggest additions in Stove 1.8, including painting with any image, creating reusable brushes, controlling texture detail without manually editing UV maps, aligning pixels to specific views, and using the new Boolean workflow to quickly cut geometry. Stove 1.8 is available for Windows, Linux, and macOS, and to celebrate the release I’m also bringing back the original 67% launch discount for a limited time. ➡️ Chapters 00:00 Stove 1.8 Is FINALLY OUT 00:48 What Exactly Is Stove? 02:51 Everything New in Stove 1.8 04:26 Pixel-Perfect Painting Is Finally Here 06:08 Custom Brushes Change EVERYTHING 09:12 The New Stencil Painting Mode 11:19 Better UV Control Without Editing UVs 13:40 Modeling Improvements and Booleans ························································ ► Uniday Studio By: Guilherme Teres Nunes

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