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Our Game Doesn't Have a Traditional Checkpoint

Our Game Doesn't Have a Traditional Checkpoint

Wisplight lacks the traditional checkpoint system that's common in a lot of games. Instead of respawning to a checkpoint upon defeat, enemies will attempt to capture you and take you to their hideout. In some cases, they might even take you somewhere else. We believe this mechanic adds an extra layer of gameplay to our game, something that players will be able to use to their advantage. What do you think? Patreon : https://patreon.com/BlackCitadelStudios Steam Page : https://store.steampowered.com/app/2392420/Wisplight/ Unity Assets Store : https://assetstore.unity.com/?aid=1011lB2FZ Discord : https://discord.gg/vUsNcK9U7t Thanks for the Support! 😊 #unity #unity3d #devlog #indiegame #Wisplight