Ultracode helped me build an RTS prototype, but it used about 60% of my weekly allowance. The four views are real local clients on one dedicated server, with bots filling the other slots—not four human players. The time and usage numbers are my own experience.
Full episode: https://youtu.be/OsriO0tmDew
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Prototype assets and tools:
PROTOFACTOR: https://assetstore.unity.com/publishers/265?aid=1011lkXUB
Tripo: https://tripo.pxf.io/c/7912812/3975844/55781
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#GameDev #ClaudeCode #Opus #Unity