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Tiniest2D is getting built in AI assistance. In this devlog, I showcase an early version of the new AI chat integrated directly into the engine, designed to help developers write, understand, and modify code without leaving Tiniest2D. The AI does not generate sprites or audio, and nothing heavy runs locally. Instead, the engine connects to external tools such as Claude Code and Codex.
I also test the feature live for the first time by asking the AI to transform the default Tiniest2D project into a Pong game using a single prompt. We then explore how the assistant understands the Tiniest2D scripting API, explains existing code, and teaches programming concepts directly inside the editor. Finally, I talk about the upcoming release, the current launch discount, and progress toward exporting Tiniest2D games to the web.
00:00 AI Is Coming to Tiniest2D
00:30 What the AI Can and Cannot Do
01:03 Creating Pong With a Single Prompt
01:40 Testing the AI Generated Game Live
03:06 Asking the AI to Explain the Code
04:01 How the AI Creates Sprites and Audio
04:47 Learning Tiniest2D With AI
06:02 Understanding the Tiniest2D Scripting API
06:46 Claude Code and Codex Inside the Engine
07:01 AI Integration in the Next Release
07:07 Tiniest2D Launch Discount
07:41 Web Export Is Coming
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► Uniday Studio
By: Guilherme Teres Nunes