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Godot Virtual Joystick Controls for a Mobile Game

Godot Virtual Joystick Controls for a Mobile Game

21 min
utm_content=youtube_2026_godotvirtualjoystickcontrols Learn how to set up touch-based movement for a Godot mobile game using a virtual joystick. You will build a movement structure that combines automatic forward motion with player-controlled left and right steering. This tutorial covers how to configure a virtual joystick, read its input through Godot actions, and move a target node across the road. You will also clamp movement to road bounds so players stay inside the playable area. Along the way, you will prepare a reusable mover scene with a model, collision shape, animation, and script foundation, giving you the building blocks for a scalable hypercasual game system.