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Why Hands-First Is the Future of XR And How to Build It in Unity Today

Why Hands-First Is the Future of XR And How to Build It in Unity Today

1 hr 32 min
Join us as we dive into Unity's hands-first approach to XR development and show you how to build for it today. We're welcoming Dilmer Valecillos, Developer Advocate at Meta, alongside Unity's own Dave Ruddell, Alexandra Serralta, and Ketki Jadhav for a live technical deep dive into XR Hand Capture and XR Interaction Simulator.