Industry Fundamentals: Getting started

The Industry Fundamentals template is an in-Editor tutorial that demonstrates the complete workflow for creating an interactive industrial simulation. It starts with the steps for preparing and optimizing raw 3D data with the Unity Asset Transformer Toolkit to be used as 3D assets in the Unity Editor. It then shows how the fully-functional demo scene is set up with scripts, UI Toolkit, the NavMesh system, the Cinemachine virtual camera system, and more. This first video provides a high-level walkthrough of the entire project, its core features, and the results you'll achieve by the end of the series. Topics covered: βœ… High-level overview of the Asset Transformer Toolkit (ATT) workflow βœ… Preview of the final interactive warehouse scene and its capabilities βœ… Introduction to the four main stages: Import, optimize, automate, and finalize The Industry Fundamentals template is built using Unity 6.4, with Windows as the recommended platform for use. Get access to the Industry Fundamentals template: 1. If you are a Unity Industry subscriber: Open the Unity Hub, create a new project, and search for Industry Fundamentals or go to the Learning category for templates using Unity 6.4. 2. If you are not a Unity Industry subscriber: Get a free Unity Industry trial (https://on.unity.com/UnityIndustryTrial0426). Once complete, follow the same steps as above. Read more about the template: https://on.unity.com/IndustryFundamentals #Unity #UnityIndustry #IndustryFundamentals
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Industry Fundamentals: Getting started

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