Industry Fundamentals: C# architecture and ScriptableObjects
Learn about the clean, event-driven C# architecture that powers the Industry Fundamentals template. This tutorial provides a comprehensive look at how ScriptableObjects are used as a centralized, decoupled data layer, keeping the UI and core logic separate and maintainable.
Topics covered:
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Understanding the event-driven codebase
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Implementing the decoupled data architecture using ScriptableObjects
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Best practices for creating scalable and flexible industrial application code
The Industry Fundamentals template is built using Unity 6.4, with Windows as the recommended platform for use.
Get access to the Industry Fundamentals template:
If you are a Unity Industry subscriber: Open the Unity Hub, create a new project, and search for Industry Fundamentals or go to the Learning category for templates using Unity 6.4.
If you are not a Unity Industry subscriber: Get a free Unity Industry trial (https://on.unity.com/UnityIndustryTrial0426). Once complete, follow the same steps as above.
Read more about the template: https://on.unity.com/IndustryFundamentals
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