All about MEMORY // Code Review

https://www.youtube.com/watc...
Keep exploring at https://brilliant.org/TheCherno/ Get started for free, and hurry—the first 200 people get 20% off an annual premium subscription. Patreon ► https://patreon.com/thecherno Instagram ► https://instagram.com/thecherno Twitter ► https://twitter.com/thecherno Discord ► https://discord.gg/thecherno Code ► https://github.com/St0wy/GPR4400-PhysicsEngine Designing a Physics Engine in 5 minutes ► https://youtu.be/-_IspRG548E Send an email to chernoreview@gmail.com with your source code, a brief explanation, and what you need help with/want me to review and you could be in the next episode of my Code Review series! Also let me know if you would like to remain anonymous. CHAPTERS 0:00 - 2D Physics Engine 13:17 - Heap allocation, memory fragmentation and the CPU cache 18:30 - Logging performance considerations 23:12 - Smarter memory allocators 29:12 - Allocate memory once ahead of time when possible This video is sponsored by Brilliant. #CodeReview
I'm making a game engine called Hazel! Here you'll find videos about that and C++/programming
GOPOGO
Currently working on GOPOGO
Race your friends on Pogo Sticks! Race as Animals through a range of different biomes and landscapes. Customize your character and race in style.
https://store.steampowered.com/app/...
Subscribers