
WHY Scope Creep DESTROYS Indie Games (and how to stop it)
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💬 Scope isn’t just about how long it takes to add a new feature—there’s so much more to consider! In this video, I talk about all the extra work new systems bring, from polish and balancing to marketing and tutorials. Keeping your project lean is key to making a tight, polished game.
Timestamps:
00:00 Intro
00:18 Why scope is tough
01:06 Scope isn’t just about dev time
02:04 Features impact everything
03:05 Scope and marketing
03:52 Scope and polish
04:41 Polish vs more mechanics
05:10 Balancing, tutorials, and bugs
05:56 The real cost of new features
06:22 Final thoughts and advice
06:34 Outro
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 9 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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