Home
/
Indie Game Developers
/
Cherno Unplugged
/
Using C# Scripting with the Entity Component System // Game Engine series

Using C# Scripting with the Entity Component System // Game Engine series

Published
Length2 hr 5 min
Stream ► https://twitch.tv/thecherno Support the series and Hazel! ► https://patreon.com/thecherno Main Channel ► https://youtube.com/thechernoproject Code ► https://github.com/TheCherno/Hazel (scripting branch) CHAPTERS #Hazel #GameEngineSeries