Cross-platform game development with the new URP sample scene | GDC 2023

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In this session, you will discover how to build beautiful cross-platform games in the Universal Render Pipeline (URP). URP technical artists walk you through the new URP Sample Scene to teach you how to scale the graphics of your games and provide solutions for common scalability challenges. See technical rundowns of select graphics features such as custom post-processing, custom lighting and shaders, plus tips on how to apply them in your own projects. Get our comprehensive guide to URP, including tips on how to migrate from the Built-in Render Pipeline: https://resources.unity.com/games/introduction-universal-render-pipeline-for-advanced-unity-creators?ungated=true Speaker: Jonas Mortensen, Technical Artist #unity #gamedev #urpbl Timestamps: 0:00 Intro 0:41 Preview Trailer 2:18 Creating the new templates 4:07 Multiplatform scenes 7:37 Reflections and Shader Graph 11:26 Screen Crossfade 14:07 Lighting in VR 19:52 Lighting in the garden 21:20 Performance 23:50 Rendering Paths 25:08 Depth Priming 28:19 Global Volume redener feature