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UnitOfTime
13 days ago
Instanced Dungeons and the First Raid Boss
a month ago
Adding loot, drop tables, and a doing a little cleanup
2 months ago
Improving visual effects in my MMO
2 months ago
Wave Defense Spatial Hashes, and the Pain of Performance [MMO Devlog]
4 months ago
Faster Renderer, New Minimap, Dockerization, and Service Health Monitoring [Golang MMO Devlog]
4 months ago
I spent a year building an MMO from scratch
5 months ago
Handling Player Logins and Logouts [MMO 15]
6 months ago
Golang Physics Performance
7 months ago
Building a fast ECS on top of a slow ECS
8 months ago
Literate(ish) Programming in Go
a year ago
Networking Concurrency in Go [Making an MMO - E13]
a year ago
Building a Proxy Server for an MMO [Making an MMO - E14]
a year ago
How to code an AutoTiler (Easier than you think!)
a year ago
Golang performance in OpenGL
UnitOfTime
4.2K subscribers
https://www.youtube.com/channel/...
Making games and other things.
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Steam store
Currently working on
Archvale
Take up your weapon in this RPG bullet-hell world and embark on a journey to right wrongs from long ago. Only you can defeat the evil forces of the Undying guardians and reunite the world with the fabled Archvale.
https://store.steampowered.com/app/...
Patreon
1 patrons
€1 per month
https://www.patreon.com/UnitOfTime
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