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Gamedev In-Depth | How I Implement a New Feature

Tutorials and programming19:20
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Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. A more technical devlog this week, showing step-by-step how I implemented the tree feature in my farming...
ThinMatrix
ThinMatrix
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Gamedev In-Depth | How I Implement a New Feature

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