2 months ago4:51:142 months ago[GameDev UE5] Re-texturing everything IRL (Crackhouse Chronicles Day 116)
9 months ago5:38:539 months ago[GameDev UE5] I am less sick! Next-Next-Gen AAAA Water (Almost finished srs)
11 months ago6:22:5811 months ago[GameDev UE5] Making Materials Function... Or making Material Functions??
last year7:15:13last year[GameDev UE5] Filming Tutorials about Niagara Grid2D compute shaders oooo fancy
last year21:45last year[GameDev UE5] Filming Tutorials about Niagara Grid2D compute shaders oooo fancy
last year6:00:11last year[GameDev UE5] Vorticity Confinement or something idk (ft. @AmethystMakesGames)
last year4:22:15last year[GameDev UE5] Simulate everything, and the game will make itself - (Sun Tzu, 1969)
last year1:00:54last year[GameDev UE5] To make a game, you must first SIMULATE THE WEATHER (Me, 2025)
last year2:01:36last year[GameDev UE5] To make a game, you must first SIMULATE THE WEATHER (Me, 2025)
last year5:20:21last year[GameDev UE5] To make a game, you must first SIMULATE THE WEATHER (Me, 2025)
last year6:41:54last year[GameDev UE5] To make a game, you must first SIMULATE THE WEATHER (Me, 2025)
last year1:53:33last year[GameDev UE5] NEW system idea prototyping - SimDataFields2D Somethingsomething
last year4:09:15last year[GameDev UE5] NEW system idea prototyping - SimDataFields2D Somethingsomething
last year9:52:20last year[GameDev UE5] I'm here to Prismatica, and to Dev - and I'm all out of Prismatica
last year7:15:14last year[GameDev UE5] Real-life Robotics Engineering for my Medieval Fantasy Game (Day 4)
2 years ago16:412 years agoMy plugin is OUT NOW! [UE5] - Prismatiscape Interaction Plugin Feature Overview
3 years ago12:583 years agoPre-Skinned Nodes // Character Shader Must-Haves! | 5-Minute Materials [UE5]