Niagara Parameter Collection [UE5]

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Hey hey! Long time no see. We're looking at the Niagara Parameter Collection today, the cousin of the Material Parameter Collection. This is THE most useful function within Niagara Particles in UE5 and will soon become the backbone of all your particles and VFX. ---------------------------- Patreon: https://patreon.com/prismaticadev Twitch: https://twitch.tv/prismaticadev Discord: https://discord.gg/prismaticadevlearninghub YouTube: https://youtube.com/c/prismaticadev Twitter: https://twitter.com/prismaticadev ---------------------------- Computer Specs: Ryzen 3900x 12-core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m.2 SSD's Programs of choice: Unreal Engine - (Game Dev) Blender - (Animation and Modelling) OBS - (Video/screen capture) Davinci Resolve - (Video editing) Adobe Photoshop - (Graphics and Texturing) ProTools 11 - (Compositions and mixing) OldSchool Runescape - (The best game) Filmed using: Sony A7s2 body Sony 24-70mm f/2.8 GM lens Yonguo YN360 LED's for colour Yongnuo YN760 chip LED w/ Godox softbox for key My lovely cats names are Boycat, Girlcat and Ladycat :)