Intro to Decals [UE5]
Long time no see! We're starting the year off with a little video about decals in Unreal Engine! The D-Buffer and D-Buffer Decals will be covered in a follow-up video (currently being edited)...
Prismatica is an indie game currently in development by one human and four cats in Melbourne, Australia. A challenging RPG experience in a beautifully stylized world that harnesses inspiration from melee combat games such as Mordhau, Mount & Blade and Dark Souls and conveys it from a top-down perspective. My mission is to demonstrate that learning the required skills to develop and ship a game can be done in spare time with the right attitude.
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