Intro to Custom Niagara Modules [UE5]
https://www.youtube.com/watc...Niagara Particles are essential to making great looking games in UE5, but eventually you'll find yourself limited by the in-the-box modules, or just frustrated at entering variables in manually. Custom Niagara Modules to the rescue! With these, you'll be able to create particles in the same way you would Materials, and apply any logic you want to your systems.
Chapters:
00:00 Intro
01:13 Default Modules Overview
04:00 Scratch Pad Modules
09:20 In-Place Math Sucks
11:55 Scratch Inputs
13:13 Global Module Library
17:00 Another Example Case
25:37 How I use Custom Modules
27:47 Final Thoughts
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Buy my Prismatiscape Interaction Plugin for $34.99!
UE Marketplace: https://www.unrealengine.com/marketplace/en-US/product/prismatiscape-interaction-plugin
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Computer Specs:
Ryzen 5900x 12-core CPU
MSI Geforce RTX 2080 Super
64GB Corsair RAM
One of those fancy nvme m.2 SSD's
Programs of choice:
Unreal Engine - (Game Dev)
Blender - (Animation and Modelling)
OBS - (Video/screen capture)
Davinci Resolve - (Video editing)
Affinity Photo - (Graphics and Texturing)
ProTools 11 - (Compositions and mixing)
OldSchool Runescape - (The best game)
Filmed using:
Sony A7s2 body
Sony 24-70mm f/2.8 GM lens
Yonguo YN360 LED's for colour
Yongnuo YN760 chip LED w/ Godox softbox for key
My lovely cats names are Boycat, Girlcat, Ladycat and Mistercat :)