
Coding INDOOR NAVIGATION with A* Pathfinding
Today's Augmented Reality tutorial goes over an ARkit app for Indoor Navigation in Unity. We will go over how to use Placenote for persistent AR and the A* algorithm for pathfinding. Let me know if you guys have any questions in the comments!
#ComputerScience #IndoorNavigation #Algorithms
GitHub Project:
https://github.com/MatthewHallberg/IndoorNavPlaceNote
MEET SINGLE AR DEVELOPERS HERE (Discord):
https://discord.gg/rCfV3Bd
Music:
BITWVLF - Signs
Follow me on:
Facebook: https://www.facebook.com/matthewchallberg
Instagram: https://www.instagram.com/matthewhallberg









![[2D 게임 개발 꿀팁 시리즈] 2D 게임에 3D 오브젝트 쉽게 사용하는 방법](https://img.youtube.com/vi/8ytJW1I6Agg/hqdefault.jpg)



![[2D 게임 개발 꿀팁 시리즈] 2D 배칭 조건](https://img.youtube.com/vi/5DstF95ojw0/hqdefault.jpg)















































![[2D 게임 개발 꿀팁 시리즈] Runtime Sprite Atlas](https://img.youtube.com/vi/ocFwQ4sogDo/hqdefault.jpg)







































































