Home
/
Indie Game Developers
/
Dan Game Dev
/
Shader Fundamentals - Normal Mapping

Shader Fundamentals - Normal Mapping

Published
Length10 min
Support me on Patreon ➜ https://www.patreon.com/DanMoran Follow me on the Twittersphere ➜ https://twitter.com/DanielJMoran Get the Assets for this Video here ➜ https://github.com/Broxxar/NormalMapping Music: Donkey Kong Country: Tropical Freeze - Stickerbrush Symphony, 2014 David Wise & Kenji Yamamoto