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https://uniday.studio/link/stove
➡️ Get Cave Engine: https://uniday.studio/cave
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➡️ Buy me a Coffee (Patreon): https://uniday.studio/link/patreon
I challenged the Stove community to create 3D game assets in just a few days, and the results were much better than I expected. In this video, I react to every entry from the first Stove 3D Modeling Contest, including hand painted props, characters, vehicles, aircraft, stylized models, and assets already being used inside game engines.
I also share a few upcoming Stove improvements inspired directly by what people created, including pen pressure support, easier texture resolution controls, workflow improvements, and future platform support. Most importantly, this contest shows what people can already create with Stove, even after very little time using it.
00:00 The First Stove 3D Modeling Contest
02:38 How the Winners Will Be Chosen
03:44 Reacting to the First Contest Entries
04:12 New Pen Pressure and Painting Improvements
05:44 Potions, Props and a Vending Machine
06:30 A Mad Max Style Vehicle Inside Cave Engine
09:01 Someone Made a Stove... Using Stove
10:48 An Incredible Model Made in About 30 Minutes
12:31 The Wasp Queen
13:49 More Characters, Props and Stylized Models
16:56 The Aircraft Entries
18:57 Final Thoughts on the Contest
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► Uniday Studio
By: Guilherme Teres Nunes