GAMES IN PROGRESS
Latest Videos
Home
/
Indie Game Developers
/
Edom Games
/
Improving Enemy Design in Roguelike RPG || Devlog - Project Bloom

Improving Enemy Design in Roguelike RPG || Devlog - Project Bloom

6 min
I felt that the enemies in Project Bloom needed some updates, but I was running into a problem, I didn't understand how to design strong solo enemies. In this video, we discuss how I improved...