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Creating a Roguelike Event System || Devlog - Project Bloom
5:50
https://www.youtube.com/watc...
Roguelikes runs are typically defined by RNG, upgrades, and most importantly, choices made. In this video I address a feedback regarding Project Blooms which was the lack of room variety. ...
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Creating a Roguelike Event System || Devlog - Project Bloom
Edom Games
3.95 subscribers
https://www.youtube.com/channel/...
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Dev logs
a year ago
7:14
What Makes a Great Weakness System in an RPG
Edom Games
a year ago
5:49
Going Full Turn Based RPG - Devlog || Project Bloom
Edom Games
a year ago
2:42
Should you Make Devlogs for Marketing?
Edom Games
a year ago
5:15
Creating a Battle System - Devlog || Project Bloom
Edom Games
a year ago
5:50
Creating a Roguelike Event System || Devlog - Project Bloom
Edom Games