Runtime Size
[06:28] Profiler Improvements
[07:09] New Hierarchy
[08:36] Selection History
[08:53] Entities - New Hierarchy
[09:17] Animation Window Search
[09:35] Graph Toolkit Improvements
[10:28] Compute Light Baker
[11:13] 2D Shadows (GPU Skinning)
[11:30] 2D Rendering Layers
[12:21] Delaunay Subdivision
[13:00] Shader Graph from VFX Graph
[13:14] Shader Graph - Promoted Properties
[13:51] Shader Graph - Deprecated Sub Graph Feature
[14:07] Shader Graph - Preprocessor Directives
[14:21] Shader Graph - Particles Template
[14:59] DXC Compiler for DX12
[15:56] 2D Profiler additions
[16:23] UI Toolkit - Backdrop filters
[17:16] UI Toolkit - Profiling Improvements
[17:30] UI Toolkit - Mesh Modification
[18:22] uGUI - Safe Areas Component
[19:09] uGUI - Max Width / Height
[19:26] uGUI - RectTransform Fitting
[19:49] WebGPU Production Ready
[20:34] Platforms, Web, Mobile Updates
[22:18] Unity Version Explainer
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