Discover how the developers of Monster Walk, launched in October 2025 on iOS and Android, used Unity to bridge fitness and gaming by turning real-world steps into gameplay.
In this video, Talofa Games CEO Jenny Xu explains the technical challenges and development decisions behind creating a seamless, background experience, including how the team uses Unity hooks for OnApplicationFocus and OnApplicationPause to save game state.
[00:00] Intro
[00:56] Consolidating step data streams
[02:39] Optimizing battery life
Play Monster Walk - Google: https://on.unity.com/PlayMonsterWalk_Google
Play Monster Walk - Apple: https://on.unity.com/PlayMonsterWalk_Apple
Explore more Made with Unity games: https://on.unity.com/UnitySteam
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