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Tim Commandeur (Gamemaker Tim)
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Is this mechanic too powerful for my puzzle platformer? (Hat Wizard, Dev Log 9)

Is this mechanic too powerful for my puzzle platformer? (Hat Wizard, Dev Log 9)

PublishedApr 26, 2021
Length6 min
Tim Commandeur (Gamemaker Tim)
Tim Commandeur (Gamemaker Tim)6.4K subscribers
Dev logsWatch on YouTube
VideosOverviewAbout
In this dev log I add a new teleport mechanic to the game. I also add a new environment with office props. These props allow for interesting new ways to kill enemies, though not really intentional...

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