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Tim Commandeur
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Tim Commandeur
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About
8 months ago
How my Custom Game Engine Works (Wizard School Simulator, Dev Log)
Tim Commandeur
8 months ago
Rebuilding My Game From Scratch (No Engine)
Tim Commandeur
a year ago
Wizard School Simulator - Devlog 5
Tim Commandeur
2 years ago
This is what my game sounds like (Hat Wizard - Dev Log 10)
Tim Commandeur
2 years ago
Cancelled: Hat Wizard
Tim Commandeur
2 years ago
My results from game development in 2020 + plans for 2021
Tim Commandeur
2 years ago
Devlog 1 for my new game: Arcade Wizard II
Tim Commandeur
2 years ago
Enemy AI and Hazards (Arcade Wizard II, Devlog 2)
Tim Commandeur
2 years ago
Custom player maps are possible with this! (Arcade Wizard II, Devlog 3)
Tim Commandeur
2 years ago
Core Gameplay Loop Almost Done (Arcade Wizard II, Devlog 4)
Tim Commandeur
2 years ago
Boss Fight and UI Stuff (Arcade Wizard II, Devlog 5)
Tim Commandeur
2 years ago
The Game Is Done! (Arcade Wizard II, Final Devlog)
Tim Commandeur
2 years ago
Arcade Wizard II - Launch Trailer
Tim Commandeur
2 years ago
Simulating minions (I made a game in 1 month)
Tim Commandeur
2 years ago
Wizard School Simulator - Devlog 4
Tim Commandeur
2 years ago
Adding levitation spells (Wizard School Devlog 3)
Tim Commandeur
2 years ago
Wizard School Simulator - Devlog 2
Tim Commandeur
3 years ago
Wizard School Simulator - Devlog 1
Tim Commandeur
3 years ago
Arcade Wizard Demo Live!
Tim Commandeur
3 years ago
Arcade Wizard - Devlog 24: Beta Test Results
Tim Commandeur
3 years ago
Arcade Wizard - Devlog 25: New Artwork, Orbs and Damage Over Time
Tim Commandeur
3 years ago
Arcade Wizard: Short Update
Tim Commandeur
3 years ago
Arcade Wizard - Launch Trailer
Tim Commandeur
3 years ago
Arcade Wizard: 1 Year of Solo Game Development (in Unity)
Tim Commandeur
3 years ago
Hat Wizard - Devlog 07: Stupid trees, you make me look bad...
Tim Commandeur
3 years ago
Arcade Wizard - Dev Log 26: Halloween Update!
Tim Commandeur
3 years ago
Hat Wizard - Devlog 8: Almost Demo Time!
Tim Commandeur
3 years ago
Dynamic Pixel Art Lighting in Unity (in 1 Minute Tutorial)
Tim Commandeur
3 years ago
My Mobile Game Is Unbeatable Now! (Arcade Wizard, Dev Log 27)
Tim Commandeur
3 years ago
Is this mechanic too powerful for my puzzle platformer? (Hat Wizard, Dev Log 9)
Tim Commandeur