GAMES IN PROGRESS
Latest Videos
Home
/
Indie Game Developers
/
Orangepixel
/
Releasing MY GAME on all platforms at once?

Releasing MY GAME on all platforms at once?

16 min
Some business logic behind releasing games on multiple platforms, and why releasing them not all at once is a good practice #gamedev #indiedev #programming ►Wishlist Regulator City: https://store.steampowered.com/app/1892750/Regulator_City/ ►Music from: https://www.epidemicsound.com/referral/quyank CONNECT: ►DISCORD: https://discord.gg/orangepixel ► FREE eBOOK: https://www.orangepixel.net/signup/ ► PATREON: http://patreon.com/orangepixel ► Business: support[ at ]orangepixel.net SOCIAL MEDIA: ► Twitter: https://twitter.com/orangepixel - game related ► Twitter: https://twitter.com/orangepascal - everything else ► Facebook: https://www.facebook.com/orangepixel ► IG: http://instagram.com/orangepixelgames ► http://www.orangepixel.net I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.